I'm depressed. What I'll do is I'll tell you the 3 cardinal programming jokes. And if it helps cheer me up, I'll consider my job well done.
I must warn you about those jokes. Firstly, they are translated from Russian and Hebrew by yours truly, which may cause them to lose some of their charm. Secondly, I'm not sure they came with that much charm to begin with, because my taste in jokes (or otherwise) can be politely characterized as "lowbrow". In particular, all 3 jokes are based on the sewer/plumber metaphor. I didn't consciously collect them based on this criterion, it just turns out that I can't think of a better metaphor for programming.
By the way, I was recently told by a very strong programmer that of all things, he wanted to become a plumber as a kid. 'Cause it was very interesting to him, the tools, the pipes, how you make the whole thing work. And then he felt he understood enough of it, so he figured he'd become a programmer instead. And now he is, and he has enough (virtual) pipes full of (virtual) shit to keep him curious about how to make it work for the rest of his life. By which I mean to say, hey, it's not just my bad taste, it is a good metaphor, see?
So, the jokes. Lowbrow, depressing stuff. You have been warned.
Expanding your skill set
A very important thing. You should be learning stuff. Yada yada.
With many things though, people have this strange tendency to avoid knowing them, and instead ask someone else unfortunate enough to already know them. Say, Makefiles. Is it just my experience or do people worldwide pretend to be incapable of dealing with a hairy Makefile, and leave its regularly scheduled tweaking to a small set of knowledgeable victims?
Or debugging of the lowest kind, with race conditions and creative memory corruption. People like to give up on that, as long as someone else can take over. "I just don't know how to proceed". Right.
Sometimes I wish I could put this claim to a test. Check if they'd say this at gunpoint. Or, more humanely and therefore much less cheaply, propose them $1M if they do know how to proceed. I bet they'd think a bit harder. If you're working on AI, specifically on preparing it to the Turing test, don't forget to teach it this principle, or else it has no chance of passing for a human.
I find that the following describes the double-edged sword that is skill set expansion quite well:
A plumber and his apprentice pay a visit to a manhole requiring their attention. The plumber goes down the manhole, and the apprentice stays above with the toolbox. The plumber asks for wrench #3, and the apprentice puts the wrench into his hand. 2 minutes pass. "Wrench #5!" The apprentice finds the wrench and passes it to the plumber. 5 more minutes. "Wrench #6!" The plumber is given that, takes a couple more minutes and finally comes out.
The next scene should really be a small piece of pantomime, but I'll have to get by with words alone. Not unexpectedly for this type of joke, the plumber comes out with his arms covered with excrement. He slowly sweeps his right hand over his left arm, then the left hand over the right arm, shakes his hands and reaches for something to wipe them with. And to the apprentice he says:
"Watch and learn, son, or you'll be passing wrenches for the rest of your life".
Really, you should learn things. Expand your skill set. Who wants to be passing wrenches?
Layers of abstraction
Abstraction is good. Or should I say legitimate. Or should I say inevitable. I mean, you have to count on something. Something has to work, because you can't build things on top of nothing.
Except it won't work. That something you build things on top of won't work.
What's that? "Whining"? Yep, definitely. This here is whining.
Whining is good. Or should I say legitimate. Or should I say inevitable. Because if you aren't allowed to whine about frigging data channels which drop chunks of data and duplicate chunks of data because some fucking hardware subcontructor couldn't be bothered to implement arbitration for shared data access, if you aren't allowed to whine about that...
If you aren't allowed to whine about that, you should be allowed to whine about memory, which flips bits, and zeros bytes, and it does so once per hour for some weird sequence of accesses having nothing to do with the address where data actually changes. Fuck that, OK? Fuck DDR2. Fuck its controllers and the zillions of their configuration parameters.
A plumber climbs out of a manhole, this time without a preamble, and his arms are covered with – guess what? – excrement! A beautiful little girl in a beautiful white dress happens to pass by. The plumber seizes the opportunity and (another piece of pantomime) quickly, but firmly sweeps his hands over the girl's white dress.
Little girl (appalled): AAAH!!
Plumber (outraged): Oh yeah? I bet you love to take a shit though.
Yep. You love to allocate objects in memory, don't you? Megabytes of them. And then a board designer decides to wipe his filthy hands with your beautiful white huge software system. Debug that, you perverted memory-addicted individual.
Taking pride in your work
And still, I actually like my work, on a level. Why? It feels inherently cool to design stuff that becomes this bunch of tiny parts, transistors and all, switching hundreds of millions of times a second, and then to write code that manages all the flying circus.
I know people who feel the same about computer vision. People for whom it's a personal priority to work on computer vision, where they are given images and they look for stuff in them. Who wants to be doing that? Who wants to be responsible for the solution of a problem that can't even be precisely defined? Me, I wanna be doing hardware.
What do I actually do most of the time though? I eat hexadecimal. I sit near a debugger, and I keep hitting Page Up in a memory view window, to find the beginning of the array that overwrote this piece of data (I guess the element size from the repetitive patterns and such), and along comes a computer vision geek and he says, "damn it, man, you got out of the Matrix!"
Well, I dunno, I find it much easier to guess what buggy code did to my memory than to find out "why" an algorithm thinks this here is a person when in fact it's a shade of a tree. Because if you look closely at the pixels, the shade kinda looks like a person, but of course we could reject it based on its motion, but of course that would mean we'd approve these reflections over here based on their motion, but, but, but...
What my bogus example is saying is that you have lots and lots of cues but each can work both for you and against you, and now how do you weigh all that, without even a formal spec? I'd rather eat hexadecimal, thank you very much.
And we look at each other, and sincerely think that our jobs are pretty nifty, but the other guy's job is awful and how can he be doing it. And I suspect that if one looks at this from aside, one might wonder where the actual fun is, because there is actual fun in here, or so all the participants testify. And I think I know the answer.
An airplane lands, and passengers come out. One of them notices a guy underneath the airplane. As you'd guess, the guy is a plumber. The plumber touches some lock, and immediately gets covered by excrement streaming from an opening at the bottom of the plane.
The pantomime cleanup routine follows, and then comes the turn of the dialog.
Passenger (appalled): What on Earth makes you keep this job?
Plumber (proudly): Hey, I'm in the aerospace business!
The aerospace effect happens to different people with different things. With some, it's "Hey, I'm making real hardware!" With others, it's "Hey, I'm finding real objects in real images!" It's a good thing people are different, because so are the currents of excrement, and someone ought to swim in each. We can't all be passing wrenches.